Home Software Boujou. It has a unique way of solving which radically accelerates your results, solving more shots in less time. Take the headache out of matchmoving. Two clicks and the majority of your shots can be matchmoved automatically. No manual tracking required, saving you time and resources. Previous versions of boujou took the entire shot into account before delivering a solve.
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Some of the topics covered are, radial camera distortion compensation, tips for quality footage, exporting a track scene to Autodesk Maya. This is a great introduction to Boujou and its interface and will let you integrate 3d objects and characters into live action footage easily. The camera is hand-held, and pans. Any idea what the problem might be?
Thank you so much. Would it be possible for you to do a tutorial on manually assessing the lens distortion. When you placed test objects the arrow and the ladybug in Boujou, I could see how you dragged them on the x and z axes right-left and in-out.
But how did you position them on the y axis? In other words, how did you know they were sitting on the ground, rather than floating above the ground, or sinking into the ground? Yes,the best tutorial for Boujou,but please can you make a tutorial about getting the camera solve right in a footage with zoom large zoom.
So if you can do a tutorial or maybe somebody could help me at least with some tips I would much appreciate it. This is certainly one of the best tutorials on the web regarding video tracking. I have watched various videos over he past year, none can compare to this one fro sure. I suggest, that you do a few more but with the camera in 2 -3 location points.
boujou 3d motion tracking tutorial